- #DAY OF THE TENTACLE SCUMMVM DRIVER#
- #DAY OF THE TENTACLE SCUMMVM FULL#
- #DAY OF THE TENTACLE SCUMMVM SERIES#
- #DAY OF THE TENTACLE SCUMMVM WINDOWS#
Saving will likely never be a possibility (due to the 1kb NVRAM available) and there's no pre-saves. Novacoder's version might be a better base to use? I haven't been able to find this though
#DAY OF THE TENTACLE SCUMMVM FULL#
Not currently using the full speech of the CD-ROM version Maybe we could convert the MIDI files to CD Audio and play it back that way (assuming there's less than 80 or so minutes of music, I have no idea)
Music is very inaccurate due to the automated mod-to-midi conversion. It's -slow- not sure if it's possible to squeeze much more speed out of the version of ScummVM it's based on the incredibly limited power of the stock CD32.
(Press Reverse to skip cutscene, Play to access menu)
#DAY OF THE TENTACLE SCUMMVM DRIVER#
Playable with gamepad, using Fakemouse driver and Joy2key2 BlazeWCP isn't needed on a CD32, as WriteChunkyPixels is hardware accelerated by Akiko Scrappy Mechanic: Until Laverne gets the tentacle costume, she has to talk to a guard every time she wants to move between her cell, the yard, and the rest of the mansion.
#DAY OF THE TENTACLE SCUMMVM WINDOWS#
I spent hours messing with VDMsound, a Windows 2000/XP DOS audio compatibility tool, but my results were quite unsuccessful. Day of the Tentacle also wasn't the only computer game to come out in 1993 to involve time travel and the American Revolution. This has been coded on WINUAE and a real Amiga 1200. The P3 and Windows 2000 broke the compatibility with my favorite Lucasarts games, such as Maniac Mansion: Day of the Tentacle, Sam n’ Max: Hit the Road and Full Throttle. Barèges and bits of the latest SCUMMVM release (v0.13.1). Its based on an ALPHA release of SCUMMVM (v0.38.2), the work done by P. I'm spread very thin between various CD32-related projects so it'd be great if someone else takes over on this. Hi, Just to let you guys now that Im nearly ready to release a BETA of my updated port of DOTT. I recommend this game especially to children for the cartoonish design and animation and for the cool and funny storyline.So I found DOTT AGA the other day and thought I'd give it a try on a CD32. It's very fun and entertaining, while not to challenging or too easy. To this day, the game remains popular in today's gaming culture for its great impact on adventure gaming, its funny and witty dialogues, and the great detail in characterization. I have to note that this is the first game to incorporate voice acting, and they did a damn good job out of it. The plot may be a bit typical but the gameplay is awesome and extremely fun.
#DAY OF THE TENTACLE SCUMMVM SERIES#
They brought us so many fantastic and beautiful games (the Monkey Island series being one of them), and this game is no exception. It has beautiful and full colors, such an unique and untypical game design, and fantastic animation. And truly, the game really looks amazing. Maybe in Maniac Mansion, though, again, Day of the Tentacle is light years ahead of that on, in terms of story, puzzle design, visuals, animations and everything in between! Classic adventure from LucasArtsįirst thing that I thought when I saw this game is "Man, this game is beautiful". Day of the Tentacle - ScummVM sound problem Post by Tofudragon Fri 2:50 pm I apologise profusely if this has been posted a million times before, believe me I did search and cannot quite find the advice I am looking for - if I've overlooked a similar thread, please point me in the right direction. As such, Day of the Tentacle stands in a class of its own, with a uniquely told story, a fun packed load of puzzles, that at times might feel gratuitous and over the top, but well, it's a kind of adventure game high you're unlikely to find anywhere else. Nope, this game's greatest achievement is that it managed to pack a lot of diverse puzzle experiences, without overloading you with loads of futile guesses, or with baking of your noodle that would just drive you to insane levels of frustration, as, unfortunately, many oldschool adventures would be in the business of doing. Don't sound too original? Well, that squid is the product of pollution and is looking to take over the world! That any more impressive to you?! Well, regardless of your take on crazy plot, you'll surely appreciate a game that while crazy with its puzzles, is never so crazy that you don't know what you have to be doing. However, Day of the Tentacle was really wacky and crazy. There is a definitive tendency for people that describe games to use the term original quite a bit, it's handy, and, granted, if you haven't played a load of games, some would rightly merit the adjective linked to them. Probably Lucas Arts most original adventure game